CNET: Apple banned an iPad game designed to teach kids about where there favorite products are made—sweatshops.
Apple, though, felt it was too much like real life. According to Pocket Gamer, the well-paid App Store wardens felt "uncomfortable selling a game based around the theme of running a sweatshop." At least so said Littleloud's head of games, Simon Parkin.
He told Pocket Gamer: Apple specifically cited references in the game to clothing factory managers 'blocking fire escapes,' 'increasing work hours for labor,' and issues around the child labor as reasons why the game was unsuitable for sale."